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[[File:Intro_Success.png|thumb|400px|Success!]]
 
[[File:Intro_Success.png|thumb|400px|Success!]]
  +
[[Intro Puzzles]] show you how to play Foldit. This special campaign level shows you how to use many of the tools, and explains some of the key ideas, like [[Clashes]], [[Voids]], and [[Exposeds]].
[[Intro Puzzles]] are an easy introduction to how to fold proteins in Foldit.
 
   
Try to complete each puzzle without help first. Most of the puzzles should take only a couple of minutes. If you get stuck, use "Reset Puzzle" from Actions menu in the lower left and try again.
+
Try to complete each puzzle without help first. Most of the puzzles should take only a couple of minutes. If you get stuck, use "Reset Puzzle" from the Actions menu in the lower left and try again.
   
  +
'''Note:''' the video [https://www.youtube.com/watch?v=bIc-FoHLtjY QUICK Foldit Tutorial Walkthrough] from S0ckrates shows you how to be the boss of the intro puzzles.
If you're having problems, you'll find tips below. Just click on the icon for the puzzle you're stuck on. There are tips and techniques for each puzzle, plus a a video provided by Foldit player [http://fold.it/portal/user/42629 Madde]. There are also some general [[Intro Puzzles/Tips|tips]] on how to navigate in Foldit.
 
   
  +
[[Intro Puzzles/Tips|Intro Puzzle Tips]] covers some common questions like how to [[Band|band]] and [[Freeze|freeze]]. It also gives some keyboard shortcuts for view options that may help you see what's going on.
A few puzzles, particularly the [[Intro Puzzles/Remix|Remix]] puzzle in level 3 and the [[Intro Puzzles/Electron Density|Electron Density]] puzzle in level 5, may require more time. (These intro puzzles are closer to real Foldit puzzles.)
 
   
 
If you're having problems, you'll find tips below. Just click on the icon for the puzzle you're stuck on. There are tips and techniques for each puzzle, and Foldit players have contributed YouTube videos for most of the puzzles.
If you have additional questions, ask online in the Foldit client using "Chat - Global", or "Chat - Group". See [[IRC Chat|Foldit chat]] for more on Foldit chat.
 
   
 
A few puzzles, such as [[Intro Puzzles/Remix|Remix]], [[Intro Puzzles/Electron Density|Electron Density]], and [[Intro Puzzles/Hydrophobic Disaster|Hydrophobic Disaster]], may require more time. These intro puzzles are closer to real Foldit puzzles.
  +
 
If you have additional questions, ask online in the Foldit client using "Chat - Global", or "Chat - Group". See [[IRC Chat|Foldit chat]] for more on Foldit chat.
 
The following translations of this page are available:
 
The following translations of this page are available:
 
[[Tutorial Puzzles (deutsch) | Deutsch]] |
 
[[Tutorial Puzzles (deutsch) | Deutsch]] |
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[http://ja.foldit.wikia.com/wiki/Tutorial_Puzzles | Japanese].
 
[http://ja.foldit.wikia.com/wiki/Tutorial_Puzzles | Japanese].
 
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__NOEDITSECTION__
  +
The campaign puzzles are arranged in levels. Each level covers a different part of Foldit. You earn a Foldit achievement when you complete a level.
The intro puzzles are organized into eight levels:
 
  +
==Level 1: Sidechains==
 
  +
There are different paths through the levels. The paths may allow you to move on to a new level if you get stuck on a particular puzzle. You can always come back later to finish a problem puzzle.
The Level 1 puzzles introduce [[Sidechain|sidechains]] and demonstrate ways to fix [[Clashes|clashes]]. The [[Shake Sidechains|shake]] tool makes its debut.
 
  +
  +
Click on the icons below for more information about each intro puzzle. The [[Intro Puzzles/Master List|Intro Puzzle Master List]] has the same information in a simplified format.
  +
 
==Sidechains==
 
The puzzles in the Sidechains level introduce [[Sidechain|sidechains]] and demonstrate ways to fix [[Clashes|clashes]]. The [[Shake Sidechains|shake]] tool makes its debut.
 
<br clear="all"/>
 
<br clear="all"/>
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
Level 1-1.png|Level 1-1: One Small Clash|link=Intro_Puzzles/One_Small_Clash
+
One_Small_Clash_(icon).png|One Small Clash|link=Intro_Puzzles/One_Small_Clash
Level 1-2.png|Level 1-2: Swing It Around|link=Intro_Puzzles/Swing_It_Around
+
Swing_It_Around.png|Swing It Around|link=Intro_Puzzles/Swing_It_Around
Level 1-3.png|Level 1-3: Shake!|link=Intro_Puzzles/Shake!
+
Shake!.png|Shake!|link=Intro_Puzzles/Shake!
 
</gallery>
 
</gallery>
 
==Backbone Packing==
 
 
The Backbone Packing level introduces the [[Backbone|backbone]], the part which holds the protein together. The sidechains are attached to the backbone.
==Level 2: Backbone Packing==
 
Level 2 introduces the [[Backbone|backbone]], the part which holds the protein together. The sidechains are attached to the backbone.
 
   
 
This level demonstrates how to fix [[Voids|voids]]. The [[Wiggle|wiggle]] tool is added to the mix. Wiggle and [[Shake Sidechains|shake]] are the most important tools in Foldit.
 
This level demonstrates how to fix [[Voids|voids]]. The [[Wiggle|wiggle]] tool is added to the mix. Wiggle and [[Shake Sidechains|shake]] are the most important tools in Foldit.
 
<br clear="all"/>
 
<br clear="all"/>
 
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
Level 2-1.png|Level 2-1: Backbones Collide|link=Intro_Puzzles/Backbones_Collide
+
Backbones_Collide.png|Backbones Collide|link=Intro_Puzzles/Backbones_Collide
Level 2-2.png|Level 2-2: Close the Gap|link=Intro_Puzzles/Close_the_Gap
+
Close_the_Gap.png|Close the Gap|link=Intro_Puzzles/Close_the_Gap
Level 2-3.png|Level 2-3: Wiggle!|link=Intro_Puzzles/Wiggle!
+
Wiggle!.png|Wiggle!|link=Intro_Puzzles/Wiggle!
 
</gallery>
 
</gallery>
 
==Hydrogen Bonding==
 
 
The Hydrogen Bonding level introduces [[Hydrogen bond|hydrogen bonds]], which help hold proteins together. Hydrogen bonds show as blue-and-white "candy canes" in Foldit.
==Level 3: Hydrogen Bonding==
 
Level 3 introduces [[Hydrogen bond|hydrogen bonds]], which help hold proteins together. Hydrogen bonds show as blue-and-white "candy canes" in Foldit.
 
   
 
This level includes techniques for lining up [[Sheet|sheets]] that are used all the time by Foldit players. It adds [[Band|bands]], which are important for moving sheets and other parts of the protein.
 
This level includes techniques for lining up [[Sheet|sheets]] that are used all the time by Foldit players. It adds [[Band|bands]], which are important for moving sheets and other parts of the protein.
 
This level also introduces the [[Remix|remix]] tool, which searches for new shapes for your protein.
 
 
<br clear="all"/>
 
<br clear="all"/>
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
Level 3-1.png|Level 3-1: Sheets Together|link=Intro_Puzzles/Sheets_Together
+
Sheets_Together.png|Sheets Together|link=Intro_Puzzles/Sheets_Together
Level 3-2.png|Level 3-2: Lonely Sheets|link=Intro_Puzzles/Lonely_Sheets
+
Lock_and_Lower.png|Lock and Lower|link=Intro_Puzzles/Lock_and_Lower
Level 3-3.png|Level 3-3: Sheets and Ladders|link=Intro_Puzzles/Sheets_and_Ladders
+
Lonely_Sheets.png|Lonely Sheets|link=Intro_Puzzles/Lonely_Sheets
Level 3-4.png|Level 3-4: Lock and Lower|link=Intro_Puzzles/Lock_and_Lower
+
Sheets_and_Ladders.png|Sheets and Ladders|link=Intro_Puzzles/Sheets_and_Ladders
Level 3-5.png|Level 3-5: Remix|link=Intro_Puzzles/Remix
+
Hide_the_Hydrophobic.png|Hide the Hydrophobic|link=Intro_Puzzles/Hide_the_Hydrophobic
 
Turn_It_Down.png|Turn It Down|link=Intro_Puzzles/Turn_It_Down
 
Flippin'_Sheets.png|Flippin' Sheets|link=Intro_Puzzles/Flippin'_Sheets
  +
Control_Over_Clashing.png|Control Over Clashing|link=Intro_Puzzles/Control_Over_Clashing
 
</gallery>
 
</gallery>
 
==Hydrophobics and Hydrophilics==
 
 
This level digs itno [[Hydrophobic|hydrophobics]] and [[Hydrophilic|hydrophilics]] in more detail. Orange sidechains are hydrophobic, and should be hidden on the inside of the protein. Blue sidechains are hydrophilic, and are OK on the outside of the protein.
==Level 4: Hydrophobics and Hydrophilics==
 
Level 4 discusses [[Hydrophobic|hydrophobics]] and [[Hydrophilic|hydrophilics]] in more detail. Orange sidechains are hydrophobic, and should be hidden on the inside of the protein. Blue sidechains are hydrophilic, and are OK on the outside of the protein.
 
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
Level 4-1.png|Level 4-1: Hide the Hydrophobic|link=Intro_Puzzles/Hide_the_Hydrophobic
 
Level 4-2.png|Level 4-2: Turn It Down|link=Intro_Puzzles/Turn_It_Down
 
Level 4-3.png|Level 4-3: Flippin' Sheets|link=Intro_Puzzles/Flippin'_Sheets
 
Level 4-4.png|Level 4-4: The Right Rotation|link=Intro_Puzzles/The_Right_Rotation
 
Level 4-5.png|Level 4-5: Structure and Idealize|link=Intro_Puzzles/Structure_and_Idealize
 
</gallery>
 
   
  +
Hydrophobic Disaster.png|link=Intro_Puzzles/Hydrophobic_Disaster|Hydrophobic Disaster
==Level 5: Tools and Types==
 
  +
Level 5 introduces some of the different [[101_-_Puzzle_Levels_and_Types|puzzle types]] found in Foldit. The move tool and the [[Clashing Importance|clashing importance]] slider are added.
 
 
</gallery>
 
==Protein Design==
 
This level introduces Foldit [[Design puzzle|design puzzles]], which give players the chance to design new proteins. Some of these designs actually get turned into real proteins in the Foldit lab, see [[Design puzzle results|design puzzle results]] for more.
 
<br clear="all"/>
 
<br clear="all"/>
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
Level 5-1.png|Level 5-1: Quest to the Native|link=Intro_Puzzles/Quest_to_the_Native
+
Intro_to_Design.png|Intro to Design|link=Intro_Puzzles/Intro_to_Design
Level 5-2.png|Level 5-2: Movin' Along|link=Intro_Puzzles/Movin'_Along
+
Swappin'_Sidechains.png|Swappin' Sidechains|link=Intro_Puzzles/Swappin'_Sidechains
Level 5-3.png|Level 5-3: Electron Density|link=Intro_Puzzles/Electron_Density
+
Mass_Mutate.png|Mass Mutate|link=Intro_Puzzles/Mass_Mutate
Level 5-4.png|Level 5-4: Control Over Clashing|link=Intro_Puzzles/Control_Over_Clashing
+
Insertion_and_Deletion.png|Insertion and Deletion|link=Intro_Puzzles/Insertion_and_Deletion
 
DNA_Pairing.png|DNA Pairing|link=Intro_Puzzles/DNA_Pairing
 
DNA_and_Protein.png|DNA and Protein|link=Intro_Puzzles/DNA_and_Protein
 
</gallery>
 
</gallery>
  +
==Conditional Quests==
  +
This level covers [[Conditions|conditions]], which enforce special rules on some puzzles. Conditions may change your score, adding or subtracting points. Conditions were previously called "filters".
  +
<br clear="all"/>
  +
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
   
  +
Make Five Bonds (icon).png|link=Intro_Puzzles/Make_Five_Bonds|Make Five Bonds
==Level 6: Sequences==
 
  +
Disulfide Bonds (icon).png|link=Intro_Puzzles/Disulfide_Bonds|Disulfide Bonds
Level 6 introduces the alignment tool. The alignment tool lets you apply the shapes of other proteins to the protein you're working on.
 
  +
Combo Conditions (icon).png|link=Intro_Puzzles/Combo_Conditions|Combo Conditions
 
  +
File:The Right Rotation.png
You'll also get to use [[Cutpoints|cuts]], which chop a protein into pieces. Cuts are used in all kinds of ways in Foldit.
 
   
  +
</gallery>
  +
==Blueprints==
  +
This level introduces the blueprint tool, which is used in [[Design puzzle|design puzzles]] to insert shapes found in natural proteins. The blueprint tool may help players create proteins which fold up on their own like natural ones. Design puzzles are covered in more detail in the next section.
  +
<br clear="all"/>
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
Level 6-1.png|Level 6-1: Basic Threading|link=Intro_Puzzles/Basic_Threading
+
Hello_Blueprint_(icon).png|Hello Blueprint|link=Intro_Puzzles/Hello_Blueprint
Level 6-2.png|Level 6-2: Cut and Paste|link=Intro_Puzzles/Cut_and_Paste
+
More_Building_Blocks_(icon).png|More Building Blocks|link=Intro_Puzzles/More_Building_Blocks
Level 6-3.png|Level 6-3: Alignin' Sequences|link=Intro_Puzzles/Alignin'_Sequences
+
Blueprint_and_Condition_(icon).png|Blueprint and Condition|link=Intro_Puzzles/Blueprint_and_Condition
 
</gallery>
 
</gallery>
 
==Tools and Types==
 
The Tools and Types level introduces some of the different [[101_-_Puzzle_Levels_and_Types|puzzle types]] found in Foldit. The move tool is added.
   
 
This level also introduces the [[Remix|remix]] tool, which searches for new shapes for your protein.
==Level 7: Protein Design==
 
Level 7 introduces Foldit [[Design puzzle|design puzzles]], which give players the chance to design new proteins. Some of these designs actually get turned into real proteins in the Foldit lab, see [[Design puzzle results|design puzzle results]] for more.
 
 
<br clear="all"/>
 
<br clear="all"/>
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
Level 7-1.png|Level 7-1: Intro to Design|link=Intro_Puzzles/Intro_to_Design
+
Movin'_Along.png|Movin' Along|link=Intro_Puzzles/Movin'_Along
Level 7-2.png|Level 7-2: Swappin' Sidechains|link=Intro_Puzzles/Swappin'_Sidechains
+
Remix.png|Remix|link=Intro_Puzzles/Remix
Level 7-3.png|Level 7-3: Mass Mutate|link=Intro_Puzzles/Mass_Mutate
+
Quest_to_the_Native.png|Quest to the Native|link=Intro_Puzzles/Quest_to_the_Native
Level 7-4.png|Level 7-4: Insertion and Deletion|link=Intro_Puzzles/Insertion_and_Deletion
+
Electron_Density.png|Electron Density|link=Intro_Puzzles/Electron_Density
 
</gallery>
 
</gallery>
 
==Sequences==
 
Sequences introduces the alignment tool. The alignment tool lets you apply the shapes of other proteins to the protein you're working on.
   
 
You'll also get to use [[Cutpoints|cuts]], which chop a protein into pieces. Cuts are used in all kinds of ways in Foldit.
==Level 8: More Molecules==
 
  +
<br clear="all"/>
Level 8 introduces [[Ligand|ligands]]. A ligand is a non-protein atom or molecule. A ligand can be as small as copper or calcium atom, or as large as a strand of DNA.
 
  +
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
 
Structure_and_Idealize.png|Structure and Idealize|link=Intro_Puzzles/Structure_and_Idealize
  +
Basic_Threading.png|Basic Threading|link=Intro_Puzzles/Basic_Threading
  +
Cut_and_Paste.png|Cut and Paste|link=Intro_Puzzles/Cut_and_Paste
  +
Alignin'_Sequences.png|Alignin' Sequences|link=Intro_Puzzles/Alignin'_Sequences
  +
</gallery>
 
==More Molecules==
 
The More Molecules level introduces [[Ligand|ligands]]. A ligand is a non-protein atom or molecule. A ligand can be as small as copper or calcium atom, or as large as a strand of DNA.
   
These puzzles work with fixed ligands that can't be changed. A new drug design feature is in development for Foldit. This will allow the ligand to be designed, much as current designs puzzles allow proteins to be designed.
+
These puzzles work with fixed ligands that can't be changed. A new small molecule design feature is in development for Foldit. This will allow the ligand to be designed, much as current designs puzzles allow proteins to be designed.
 
<br clear="all"/>
 
<br clear="all"/>
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
 
<gallery widths="120" spacing="small" captionsize="small" captionalign="center" navigation="true" hideaddbutton="true">
Level 8-1.png|Level 8-1: Ligand Debut|link=Intro_Puzzles/Ligand_Debut
+
Ligand_Debut.png|Ligand Debut|link=Intro_Puzzles/Ligand_Debut
Level 8-2.png|Level 8-2: Ligand Constraints|link=Intro_Puzzles/Ligand_Constraints
+
Ligand_Constraints.png|Ligand Constraints|link=Intro_Puzzles/Ligand_Constraints
Level 8-3.png|Level 8-3: DNA Pairing|link=Intro_Puzzles/DNA_Pairing
 
Level 8-4.png|Level 8-4: DNA and Protein|link=Intro_Puzzles/DNA_and_Protein
 
 
</gallery>
 
</gallery>
 
[[Category:Help]]
 
[[Category:Help]]
 
[[Category:Help foldit]]
 
[[Category:Help foldit]]
 
[[Category:Puzzle Types]]
 
[[Category:Puzzle Types]]
  +
[[Category:Intro Puzzle]]

Revision as of 20:31, 25 February 2021

Intro Success

Success!

Intro Puzzles show you how to play Foldit. This special campaign level shows you how to use many of the tools, and explains some of the key ideas, like Clashes, Voids, and Exposeds.

Try to complete each puzzle without help first. Most of the puzzles should take only a couple of minutes. If you get stuck, use "Reset Puzzle" from the Actions menu in the lower left and try again.

Note: the video QUICK Foldit Tutorial Walkthrough from S0ckrates shows you how to be the boss of the intro puzzles.

Intro Puzzle Tips covers some common questions like how to band and freeze. It also gives some keyboard shortcuts for view options that may help you see what's going on.

If you're having problems, you'll find tips below. Just click on the icon for the puzzle you're stuck on. There are tips and techniques for each puzzle, and Foldit players have contributed YouTube videos for most of the puzzles.

A few puzzles, such as Remix, Electron Density, and Hydrophobic Disaster, may require more time. These intro puzzles are closer to real Foldit puzzles.

If you have additional questions, ask online in the Foldit client using "Chat - Global", or "Chat - Group". See Foldit chat for more on Foldit chat. The following translations of this page are available: Deutsch | Svenska | Español | German | Russian | Japanese.

The campaign puzzles are arranged in levels. Each level covers a different part of Foldit. You earn a Foldit achievement when you complete a level.

There are different paths through the levels. The paths may allow you to move on to a new level if you get stuck on a particular puzzle. You can always come back later to finish a problem puzzle.

Click on the icons below for more information about each intro puzzle. The Intro Puzzle Master List has the same information in a simplified format.

Sidechains

The puzzles in the Sidechains level introduce sidechains and demonstrate ways to fix clashes. The shake tool makes its debut.

Backbone Packing

The Backbone Packing level introduces the backbone, the part which holds the protein together. The sidechains are attached to the backbone.

This level demonstrates how to fix voids. The wiggle tool is added to the mix. Wiggle and shake are the most important tools in Foldit.

Hydrogen Bonding

The Hydrogen Bonding level introduces hydrogen bonds, which help hold proteins together. Hydrogen bonds show as blue-and-white "candy canes" in Foldit.

This level includes techniques for lining up sheets that are used all the time by Foldit players. It adds bands, which are important for moving sheets and other parts of the protein.

Hydrophobics and Hydrophilics

This level digs itno hydrophobics and hydrophilics in more detail. Orange sidechains are hydrophobic, and should be hidden on the inside of the protein. Blue sidechains are hydrophilic, and are OK on the outside of the protein.

Protein Design

This level introduces Foldit design puzzles, which give players the chance to design new proteins. Some of these designs actually get turned into real proteins in the Foldit lab, see design puzzle results for more.

Conditional Quests

This level covers conditions, which enforce special rules on some puzzles. Conditions may change your score, adding or subtracting points. Conditions were previously called "filters".

Blueprints

This level introduces the blueprint tool, which is used in design puzzles to insert shapes found in natural proteins. The blueprint tool may help players create proteins which fold up on their own like natural ones. Design puzzles are covered in more detail in the next section.

Tools and Types

The Tools and Types level introduces some of the different puzzle types found in Foldit. The move tool is added.

This level also introduces the remix tool, which searches for new shapes for your protein.

Sequences

Sequences introduces the alignment tool. The alignment tool lets you apply the shapes of other proteins to the protein you're working on.

You'll also get to use cuts, which chop a protein into pieces. Cuts are used in all kinds of ways in Foldit.

More Molecules

The More Molecules level introduces ligands. A ligand is a non-protein atom or molecule. A ligand can be as small as copper or calcium atom, or as large as a strand of DNA.

These puzzles work with fixed ligands that can't be changed. A new small molecule design feature is in development for Foldit. This will allow the ligand to be designed, much as current designs puzzles allow proteins to be designed.