
he Wiggle command as seen in the Foldit GUI recipe editor.
Wiggle is a command used in GUI recipes in Foldit.
Wiggle uses one ingredient, iterations. The possible values for iterations are "until stopped", or an integer from 1 to 25.
Wiggle in a GUI recipe is similar to using the Wiggle tool manually. In a Lua recipe, the equivalent function is structure.WiggleAll.
The "until stopped" setting for iterations doesn't have an equivalent in a Lua recipe. Lua recipes require the number of iterations to be specified in advance. (The user can interrupt a command running in a Lua recipe, however.)
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