The Unfreeze command as seen in the Foldit GUI recipe editor.

Unfreeze is a command used in GUI recipes in Foldit.

Unfreezing lets the protein move more freely when Wiggle and other tools are running.

Unfreeze uses one ingredient, segments. The Freeze command can be used to freeze parts of the protein, helping protect their shape.

The segments ingredient can be specified in three ways:

  • All
  • By Stride
  • User Pick

Using "all" for the segments ingredient causes all segments in the puzzle to be unfrozen.

In contrast, using "by stride" for the segments ingredient causes only specific segments to be unfrozen. See by stride for more on this option.

The "user pick" option for the segments ingredient means the user is prompted to pick segments by clicking on them when the recipe reaches the command. A user pick is similar to selecting segments in the selection interface, but there are some differences. See user pick for more on this option.

See Segments Ingredient for a complete explanation of specifying segments.

The Unfreeze command unfreezes both the backbone and sidechains of the specified or selected segments.

The Unfreeze command is similar to unfreezing segments manually in the original or selection interfaces. The equivalent Lua commands are freeze.Unfreeze or freeze.UnfreezeAll.

Community content is available under CC-BY-SA unless otherwise noted.