- bool behavior.HighPowerAllowed()
- True if High Power Wiggle is allowed.
- V1 Function Name
- New to V2
High wiggle power is only allowed on certain puzzles.
This function returns true if high wiggle power is allowed on the current puzzle. The function behavior.SetWigglePower accepts the "h" setting in this case. Otherwise, attempting to set high wiggle power terminates the recipe.